sexta-feira, 6 de abril de 2018

Tech Feasibility Prototype

Besides doing a low fidelity paper prototype, this week we also started building a tech feasibility prototype with unity. We focused on being able to use a controller to move the player while also collecting and throwing coins.



Next, we're plannig to start developing the interactions with other players, like melee attacks and the drop coin mecanic when someone gets hit.

Stay tuned for more updates!

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Hey everyone! MOJO has come and passed and I'm here to tell you about it. During the beginning  there were a few unexpected bugs, but ...