sexta-feira, 30 de março de 2018

Low-Fidelity Prototype



Like my most esteemed colleagues have said, this week we've met our fellow developer and game artist from the Faculdade de Belas-Artes, Carolina Pereira, and we started making the low-fidelity prototype (see the above image).

We've settled on making a board with the arena split by squares, 3 by 7, in which each player has 10 seconds to make an action - sprint, melee or shoot - and after that all players reveal simultaneously their actions.

Next week we'll have the feedback from our focus group, so stay tuned for more updates!

Sem comentários:

Enviar um comentário

Hey everyone! MOJO has come and passed and I'm here to tell you about it. During the beginning  there were a few unexpected bugs, but ...